Sprout Saver
Our pickKids 6–16 building money habits before a real card (sweet spot 8–13)
Annual cost · $0 (free tier) or $47.88 (Pro)
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Yes, this page is on Sprout Saver's own site. We'll tell you when one of the others is the better choice for your family. The kids' money app market has matured to the point that the right answer genuinely depends on your child's age, your budget, and whether you want a real debit card in the mix. Here's the comparison, with no spin.
Methodology
Three filters: price (annual cost for a 2–3 kid family), age fit (under 12 vs over 12), and product category (virtual family bank vs prepaid card with app vs full banking product). We pulled feature and pricing data from each provider's published materials and third-party reviews as of May 2026. No affiliate links; we make no money if you choose someone else. The trade-off is that we wrote this page hoping you pick Sprout Saver — we still tried to be fair.
The leaderboard
Sorted by overall fit for the typical 8–13 family. Details below.
Kids 6–16 building money habits before a real card (sweet spot 8–13)
Annual cost · $0 (free tier) or $47.88 (Pro)
Families wanting the virtual-bank model with minimal gamification
Annual cost · ~$60
Families who want a card + the 3-bucket model + investing
Annual cost · $48
Families ready for full banking + safety extras for older kids
Annual cost · $72 (Core) – $180 (Infinity)
Families in Acorns' ecosystem; international users
Annual cost · $120–$180
Honorable mentions: Step, Current, Modak — covered below.
The five in detail
Pricing, age fit, strengths, weaknesses, and a clear verdict for each.
What it is
Virtual family bank — money is real to the household, virtual inside the app. No debit card, on purpose. Kids practice the money loop (earn → sort → save / spend / give → request → learn → reflect) without real dollars at stake. When a kid is ready to actually spend something, parents fulfill the payout offline — cash, transfer, gift card, whatever fits — and the app keeps a record on both sides.
Best for
Strengths
Weaknesses
Verdict: Best in class for the pre-card stage and for families wanting a free entry point.
What it is
The original virtual family bank, around since 2006. Optional prepaid Mastercard for older kids. Heavy on parent-paid interest, IOUs, informal loans, and expense sharing.
Best for
Strengths
Weaknesses
Verdict: The best choice if you specifically want a minimalist, configurable, ad-free virtual bank — and don't want gamification.
Full head-to-headWhat it is
Chore-and-allowance app with a Visa prepaid Spend Card. Save / Spend / Share three-bucket system. No-commission stock investing built into the Save bucket.
Best for
Strengths
Weaknesses
Verdict: Best for families who want a card plus the 3-bucket structure on a tight budget.
Full head-to-headWhat it is
The biggest brand in the space. Real Visa/Mastercard with a full banking app — savings rewards (2–5%), kid investing on Max+, family safety (location, SOS, crash detection) on Infinity.
Best for
Strengths
Weaknesses
Verdict: Best for ages 12+ when you want the full banking-plus-safety bundle.
Full head-to-headWhat it is
Prepaid debit card and app with Money Missions content. Founded 2012 in the UK; acquired by Acorns in 2023; rebranding to Acorns Early in the US while keeping GoHenry in UK/EU.
Best for
Strengths
Weaknesses
Verdict: Best for international families or households already in the Acorns ecosystem.
Full head-to-headWorth a brief mention
Teen-focused or single-feature options that didn't make the main list.
Teen-focused (13+). Mobile-first banking with optional debit card and credit-building features. Free tier exists, with paid upsells. Strong for older teens transitioning to adulthood.
Teen banking app, similar to Step. Real card, real banking. Better for the 14–18 transition stage than for younger kids.
Free kids' debit card app, newer entrant. Worth a look if "free debit card" is the only filter that matters, but feature depth is shallower than the paid competitors.
The decision tree
Two questions get most families to the right answer.
Question 1
Yes →
Look at Greenlight, GoHenry / Acorns Early, BusyKid (card mode), Step.
No →
Look at Sprout Saver or FamZoo.
Question 2
Yes →
Sprout Saver's free tier is the only one in this list.
No →
All other options require a monthly subscription.
If you're choosing for an 8-year-old, the answer is usually Sprout Saver. If you're choosing for a 14-year-old already buying their own lunch and bus passes, the answer is usually Greenlight or GoHenry. The middle ages (10–12) are where the decision genuinely depends on the child.
Behind the scenes
We built Sprout Saver because the kids' debit card category skipped a step. There's a real product gap between "child gets random cash from grandma" and "child has a Visa they can swipe at Target." That gap is the habits phase — the years from roughly age 6 through middle school when kids are developmentally ready to learn money concepts and practice trade-offs, but not yet ready to hold real spending power. Sprout Saver supports all the way through age 16 so the same family system carries you into the early high-school years and the eventual handoff to a real card.
Existing options either ignored that gap (cards) or built for it with a 2006 UI (FamZoo). We thought a modern, free-to-start, engagement-rich virtual family bank could do the job better. Whether we succeeded is for you to judge.
Common questions
Tap a question to expand the answer.
Sprout Saver's free tier costs $0 for up to two kids. After that, BusyKid is the cheapest paid option at $48/year (with a card). Sprout Saver Pro is $47.88/year (no card, more lessons).
Sprout Saver has 300+ lessons across 11 categories and 3 age bands, with formats including scenarios, games, calculators, and simulations. GoHenry's Money Missions and Greenlight's in-app content are well-built but lighter.
Sprout Saver's 6–8 "Sprout Savers" age band is calibrated for this group, with visual stories, coin games, and basic quizzes. Most card-based apps don't earn their fee for kids this young — there isn't much real-world spending happening.
For teens with real spending lives, Greenlight, GoHenry/Acorns Early, BusyKid (card mode), or Step. For teens building habits before a card, Sprout Saver's 13–16 "Future Ready" content covers investing, credit, and financial planning.
Sprout Saver (up to 2 kids, permanent). None of the others. Some offer free trials.
All five major options support multi-parent / co-parent access. Sprout Saver's invite flow is designed for separate households with shared child oversight.
Sprout Saver has the deepest engagement layer — in-app games, 76 badges, daily missions, streaks, and a 3D avatar with 800+ cosmetics. FamZoo deliberately has none. Greenlight and BusyKid sit in the middle.
All the major options claim COPPA compliance. Sprout Saver's specific approach: kids never provide an email address — they sign in with a family code, their first name, and a PIN — and analytics never run on any child-facing page of the app.
Up to two kids, full core feature set, $0.
Greenlight®, GoHenry®, Acorns Early®, FamZoo®, BusyKid®, Step®, Current®, and Modak™ are trademarks of their respective owners. Use of these names on this page is for factual comparison only and does not imply endorsement. Pricing, feature, and brand details reflect publicly available information as of May 2026; verify current details on each provider's website.